• Today on the Cinefex blog: hear from Epic Games’ Marc Petit on how real-time technology is making better movies, with innovative use cases from Halon, Framestore, Method, and the Fox VFX Lab.

    January 2, 2019

  • Congrats to all of our clients whose technology and creativity contributed to the films on this year’s Oscars VFX short list! See you at the bake off in January!

    December 17, 2018

  • For Vulture’s “Lights, Camera, CGI” series, they spoke to 35 leading VFX artists and directors about the hardest VFX shots they ever pulled off - including Method’s Kevin Baillie. Check out his comments here on creating an imaginary world for Robert Zemeckis’ Welcome to Marwen.

    December 13, 2018

  • Little Black Book talks to the man behind the NFL’s beloved “Celebrations to Come” campaign, Biscuit director Aaron Stoller, about working with athletes and getting great comedy. Read more here.

    December 6, 2018

  • Today Epic Games announced a new online store for PC and Mac, providing developers with an 88/12% revenue share and giving them a direct relationship with creators and players through Epic’s Support-A-Creator program. Read more about the news on The Verge.

    December 4, 2018

  • Art of VFX takes a deep dive into the massive amount of invisible effects work done by Method Studios on Netflix’s new feature Outlaw King. Check it out here.

    November 20, 2018

  • Pharmaceutical Technology Mag takes a look at how drug development company C4X Discovery is using Unreal Engine to develop new meds more efficiently. Check out the story here.

    November 19, 2018

  • Variety recently got an inside look at Light Field Lab’s pioneering work on holographic displays. Check out their deep dive here.

    November 13, 2018